I think I may have finally learned something about fire.

Not the kind you build with wood.

The other kind.

The kind that happens when two people discover that they can go somewhere together that most people never visit.

That kind of fire is wonderful.

It is also capable of getting a little out of hand.

So I made a fairy tale about it.

The video is called “The Space Between Sparks.”

It is about a Forge and a Heron.

And, yes, I realize that sounds like the beginning of a joke.

It isn’t.

Well…

Not entirely.

2/9

The seed for this project was a simple idea:

Two people can both love depth and still have completely different speeds for getting there.

One person sees a door and thinks, “Oh, look! A door!”

Then opens it.

Then discovers another door.

Naturally, that door must be opened too.

This is the Forge.

The other person also loves what is behind the doors.

She just doesn’t necessarily want to open all of them tonight.

This is the Heron.

Neither one is wrong.

That is what interested me.

I didn’t want to make a story about one person being “too much” and the other person being “too little.”

I wanted to make a story about two creatures who are both capable of enormous depth…

but who have to learn each other’s speed.

3/9

Step 1: Turn psychology into mythology

I had been thinking about the difference between intensity and intimacy.

They can look remarkably similar from the inside.

You are excited.

You feel seen.

The conversation gets deeper.

You discover another strange little door in the other person’s mind.

You want to open it.

Then you discover another.

And another.

And suddenly you are standing in a hallway containing approximately 847 doors.

I know this hallway.

So I decided not to explain any of it.

I turned it into a forest.

The Forge gets a fire.

The Heron gets a river.

The doors become literal doors.

And “too much” becomes a moment when one creature stops walking.

4/9

Step 2: Make the Forge look like the Forge

I wanted the Forge to feel ancient without making him look like Gandalf’s unemployed cousin.

So I settled on a 60-year-old weathered man with long gray hair, a full beard, a lean wiry body, large working hands and rough clothing.

He lives beside an ancient forge.

He is not a warrior.

He isn’t powerful because he is physically imposing.

His power is his curiosity.

His problem is that his curiosity has a throttle setting somewhere around “all the way open.”

Lab note:

One of the things I keep learning with AI images is that character continuity isn’t just about getting the face right.

It is about repeating the things that matter.

Body shape.

Age.

Clothing.

Hair.

Hands.

The little visual facts that tell the machine, “No, really. This is the same strange old guy.”

5/9

Step 3: Make the Heron enormous

The Heron was more interesting.

I didn’t want a woman with bird wings.

I didn’t want a fantasy creature that happened to have a beak.

I wanted an actual great blue heron.

Just…

ridiculously large.

Long legs.

Long neck.

Angular head.

Long pointed beak.

Huge folded wings.

Solemn eyes.

She is not fragile.

That mattered to me.

The Heron has boundaries, but she isn’t a shrinking violet.

When she says “Too much,” she doesn’t disappear.

She simply stops.

And that is a very different thing.

The Forge has to learn to recognize the difference.

6/9

Step 4: Let the pictures carry the psychology

This is where the project became fun.

I decided on dramatic black-and-white charcoal illustrations.

Heavy charcoal shading.

Dense pencil texture.

Stark off-white paper.

Towering silhouettes.

Huge shifts in scale.

Almost fairy-tale illustrations from some strange book that might have been found in an attic 150 years ago.

And then I started building the sequence.

The Forge gets farther and farther ahead.

The Heron stops.

The Forge realizes what has happened.

His hammer falls.

The fire goes out.

He steps backward.

He waits.

That progression is much more powerful visually than having a narrator explain what “relational attunement” means.

Lab note:

AI is very good at making a picture of an idea.

It is considerably better when you give it an actual thing to draw.

A door is better than “emotional access.”

A river is better than “psychological distance.”

A small fire is better than “regulated intensity.”

The machine doesn’t need my therapy vocabulary.

It needs a door.

7/9

Step 5: Make the fire smaller

This became my favorite visual trick in the whole thing.

At the beginning, the Forge’s fire is alive and hungry.

It throws sparks.

It illuminates the darkness.

It feels almost too large for the little man tending it.

But as the story progresses, the fire becomes smaller.

Not weaker.

Smaller.

More contained.

By the end, the Forge isn’t sitting beside an enormous blazing inferno.

He is sitting beside a little fire.

The Heron comes close enough to feel its warmth.

And he doesn’t reach for her.

That was important.

Because the lesson isn’t:

“Don’t be intense.”

The lesson is:

“Learn how to contain your intensity so another creature can choose how close to come.”

8/9

The music had to obey the same rule.

I didn’t want a giant cinematic score telling everybody when they were supposed to feel something.

So I built the musical idea around sparse AI-generated instrumental textures.

Low cello.

Felt piano.

Long sustained notes.

A little darkness.

A little light.

Lots of empty space.

The silence is part of the music.

That may be the biggest thing I learned making this.

The final scene is almost nothing.

The Forge has his little fire.

The Heron is close enough to feel the warmth.

There is still space between them.

And then…

a single spark crosses the water.

That’s it.

No grand embrace.

No orchestral explosion.

No Hollywood kiss.

Just a spark.

Lab note:

Sometimes the most important thing you can put into an AI-generated image, piece of music or story is something you deliberately leave out.

9/9

The real lesson

I started this project thinking I was making a story about boundaries.

I think I ended up making a story about trust.

Because a boundary only works if the other person is free to speak it.

And closeness only means something if the other person is free to choose it.

A “yes” yesterday isn’t a contract for today.

A “no” doesn’t necessarily mean “go away.”

And “not yet” can sometimes mean exactly what it says.

Not yet.

But stay.

That feels like a pretty good rule for making things with AI too.

Don’t force the machine to do everything at once.

Don’t force the story to explain itself.

Don’t force the image to carry every idea.

Give the tools room.

Give the story room.

Give the viewer room.

Give the other creature room.

Apparently, after all these years, this video alchemist is discovering that restraint is also a creative tool.

Who knew?

TL;DR:

Sometimes depth isn’t about going farther.

Sometimes it’s about knowing when to stop…

and leaving enough space for the other creature to come toward you.

The fire waits.

The Heron waits.

And somewhere in the darkness between them,

a spark crosses the water.


Steve Teare
video alchemist

TerminallyBored.Monster
Palouse, Washington USA